Michael van der Sanden Narrative quest/game designer “Whether you think you can do it or not, you’re right.” Highlights Time Crimes: The Sequel Skills used4/5 Puzzle design 3/5 Narrative design 2/5 Arduino building & coding The choice Skills used4/5 Puzzle design 3/5 Unity implementation 2/5 Narrative design Portfolio This page is undergoing some (re)construction Current Dungeon Card Game Graduation Project 2025 Internship @ Wanderlost Interactive Skills used5/5 Narrative design 3/5 Organizational skills 3/5 Planning skills 2024 Time Crimes: The Sequel Skills used4/5 Puzzle design 3/5 Narrative design 2/5 Arduino building & coding Lunch Queen Mayhem Skills used4/5 Unity implementation 2/5 Character conceptualization 2023 Panic Room Skills used3/5 Gameplay design 2/5 Sound design 1/5 Unity implementation The choice Skills used4/5 Puzzle design 3/5 Unity implementation 2/5 Narrative design Murd-AR Skills used4/5 Narrative design 3/5 Unity implementation Project Junkjard Skills used5/5 Level design 1/5 UI design Evanesce Skills used4/5 Gameplay implementation 2/5 Gameplay design 2022 Fungi To Bee Skills used5/5 Unity implementation 2/5 Gameplay design Global GameJam Skills used4/5 Level design 2/5 Level implementation 2/5 Gameplay design